Home Games Core Shift

Core Shift

Restore the ship, one core at a time.

Level 1 / 103
Power 0 / 2
Moves 0
Pushes 0

Microban

How the bay works

Every energy core has to end up seated in a dock. Cores only move when the robot pushes them — never pull, never carry — and a core pushed into a corner is stuck there for good. The robot can always be sent around the long way, so the order you push in matters more than the distance.

Desktop — arrow keys or WASD to move, Z to undo, R to restart, L for levels, H for a hint.

Touch — tap open deck to walk there, tap a core to see where it can be pushed, or swipe a single step.

Power is live, not a score: pull a core back out of its dock and the ship's circuits go dark again, exactly as far as you undid.

Levels — Microban (155 puzzles, 2000) by David W. Skinner, freely distributable with credit to the author. Presentation, engine and interface by randolf.dev.